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Sarvam is now proven to be a disappointment
XHDATA D-808 DX-ing setup, analogue modulation
i don't understand
RCE on Pocketbase possible?
Shifting to linux mint
AI Impact Summit 2026
/emacs/ general
Simple Linux General /slg/ - Useful Commands editi...
/wpg/ - Windows & Powershell General
Sarvam Apology Thread
Some cool tech in my college
the hmd touch 4g
Holy Shit
Saar american companies have best privacy saaar
/desktop thread/
Forking jschan to submit a PR for captcha logic
JEEFICATION OF GSOC
4Chan bypass?
/g/ related blogpost - backup thread
Android Hygiene
My favorite game rn
COOKED
Are we getting real 5g?
I want to create my own forum but I don't know how...
Is my psu not compatible with my mobo?
/i2pg/ - I2P general
ISP Throttling
zoomies jara idhar ana
Zerodha just donated 100,000 usd to FFMPEG
Jio Fiber
/compiler_develoment/ thread
what is computer science?
just installed Arch Linux bros
Sketch - A simple 2D graphics library in C
Gemini+Figma for UI
LEARNING SPREADSHEETS
/GDG/
/GDG/
!9TnfN/yHUxnPF7D

aGojG7
No.2689
Lets make interactive and playable media.
Read these:
1. Be cooperative
2. No baits please. Save both our times.
3. Tell what you working on?
4. Comment, suggest, updoot, help others regarding their queries if possible.
5. Hab phun.
So anamas, what are ye people working on nowadays? I am thinking of starting in this field. Inspired by papers please, I do have an idea I wish to work on. But should I go the 3d route or 2d route? I can do basic modelling and texturing in blender. But I wish for my game to end up within 50 mbs like papers please. Or I could use low poly blocky game approach. SO what do anons? Also tell your recent projects, if any NEET art anon is available, also respond, may you find employment in this thread.





















































